Part of the move for slower more focused gameplay, I've implemented the landscaper. Previously, players would place the tiles of their resort directly; now they will mark zones, approve them, and the landscaper will go to work laying down the grass, green, fairway, bunker!
Boss Golf now features AI golfers that can go around your course and play! Their gameplay style is very simplified for now, simply trying for the shot that is straightest and will get them closest to the hole. But they can surprise you!
The update of the terrain system is nearly completed! Not only does it give a very nice performance increase, it allows for better management and control of the terrain tiles, allowing you to better manipulate the terrain on your golf course.
Boss Golf website is finally launched! This will be the place to go to for all your information regarding the game. The devblogis also the place to go to for more detailed information regarding the development of the game.
The new terrain system allows for nearly an unlimited amount of tiles to play your game in. Now that the terrain is divided into chunks, which can be of any base size, we can manage hundreds of thousands of tiles at any given time.